Recently I decided to apply a new look to the first project I did in 3d, during my first year of college.
I limited myself to using the same techniques I used at the time in order to see some artistic evolution so no UVmap or Substance Paitner on it, I just used procedural textures and planar projection when there was a need to use a texture map.
The idea was not to make it realistic but see the difference on the final result and on my workflow.